Installation Instructions
Installation:
Follow these steps to end up with an example of the simulator running in Cubiquity, with several example Scenes.
Note that we use a beta version of Cubiquity as it currently has a nice shader that is worth the trouble!
Video Walk through of below steps:
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Steps:
- Create a New project - Seriously, do it; please DO NOT put this in an exisitng project as your first experience with Liquid Voxels.
- Download and import the Liquid Voxels Alpha pack from here: http://forum.unity3d.com/threads/liquid-voxels.242821/
- Download the latest copy of Cubiquity from here: https://bitbucket.org/volumesoffun/cubiquity-for-unity3d/get/develop.zip
- Open the Zip and drag the the "Cubiquity" and "StreamingAssets" files into your project, don't import the whole project or you'll get a second assets folder.
- In unity, double click on the following package: "Assets/LiquidVoxels/Scripts/VoxelEngineInterfaces/Cubiquity"
- In unity, double click on the following package: "Assets/LiquidVoxels/Scenes/CubiquityScenes"
- Open the following script: "Assets/Cubiquity/Scripts/Volume.cs" and change the value of: maxNodesPerSync to 32
You can now open a scene from the Scenes folder in LiquidVoxels and start messing around.
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