LiquidVoxels
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  1. Kasutaja profiil
  2. rob

Teie kommentaarid

The process for creating a new water voxel by code …
11 aastat tagasi
The process for creating a new water voxel by code …
11 aastat tagasi
The process for creating a new water voxel by code …
Changed to use the VoxelType enum, this is probably temporary until a better solution is found.
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Water Spawner doesn't always spawn on the voxel you think …
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Water Spawner doesn't always spawn on the voxel you think …
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Ability to remove water blocks in code.
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NullReference error when creating a second region using the menu …
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NullReference error when creating a second region using the menu …
This was caused by the code in the singleton that prevented ghost objects from appearing when scene was shutting down. Fixed by checking if the app was in edit mode, if so, remove the "applicaitonIsQuitting" flag.
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multiple water spawner's seem to not allow more than 10 …
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multiple water spawner's seem to not allow more than 10 …
11 aastat tagasi

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rob
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