LiquidVoxels
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rob
Forum:
Ideas and Suggestions
Ideas and Suggestions
26
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Ideas and Suggestions
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rob
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activate and deactivate a region
rob
11 years ago
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11 years ago
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Expose a "GetAllMetadata" or similar method to allow games to serialise the simulations data.
rob
12 years ago
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11 years ago
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Create a VoxelType cache in the region that is cleared every tick.
rob
11 years ago
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11 years ago
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LiquidVoxels object should run in edit mode to allow it to check regions are correct.
rob
12 years ago
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11 years ago
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5
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Remove adding of new voxels to the datastore from the threads
rob
12 years ago
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11 years ago
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The LiquidVoxels object needs to be less restrictive on how it sets up and runs new objects. Ideally allowing new objects to be created at run time.
rob
11 years ago
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11 years ago
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Experiment with using a shrunken particle to show water in that location. would be interesting to see.
rob
12 years ago
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11 years ago
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Add back evaporation as a plugin, as blocks are no longer being deleted.
rob
12 years ago
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11 years ago
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The process for creating a new water voxel by code seemed weird, please simplify
rob
12 years ago
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12 years ago
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Fixed
Water Spawner doesn't always spawn on the voxel you think it should
rob
12 years ago
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12 years ago
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rob
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12 years ago
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