Thank you for visiting the LiquidVoxels ideas and bug forum.  Please feel free to post new ideas, or up vote existing ones.  
I will work on the highest voted items first.  Sometimes I may choose a quicker win that isn't quite as high.
+1
Færdig

Make liquid fall asleep to speed up the simulation.

rob 11 år siden opdateret 11 år siden 7
+1
Påbegyndt

The process for creating a new water voxel by code seemed weird, please simplify

rob 11 år siden opdateret 11 år siden 3
It seems weird we need to generate an LVMetadata item then pass that into a method just to create a new water voxel. make this simpler?
+1
Påbegyndt

Focus on more documentation Please

rob 11 år siden opdateret 11 år siden 3
Up Vote this, the more votes the more I focus on documentation over features/bugs etc.
+1
Færdig

Experiment with using a shrunken particle to show water in that location. would be interesting to see.

rob 11 år siden opdateret 10 år siden 3
0
Fast

NullReference error when creating a second region using the menu item.

rob 11 år siden opdateret 11 år siden 2
0
Færdig

activate and deactivate a region

rob 10 år siden opdateret 10 år siden 3
as voxel worlds often load and unload their chunks, the liquid voxels simulator should load and unload regions.
make it so :)
0
Fast

Use of UnityEditor functions will cause classes that get included in the final built to break unless handled.

rob 11 år siden opdateret 11 år siden 2
0
Færdig

Have the engine work on regions instead of on the whole terrain.

rob 11 år siden opdateret 11 år siden 3
By defining regions that the simulator works within, people will gain a lot more control over how water works in their world.  It will also reduce the amount of slowdown there is when dealing with large and infinite terrains.
0
Færdig

Create a component inheritance tree to allow simulator to init itself and check if all components are ready.

rob 11 år siden opdateret 11 år siden 2
0
Færdig

Create a menu item that builds a default WaterSimulator object to make using the system easier.

rob 11 år siden opdateret 11 år siden 2


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