+1
Påbegyndt

The process for creating a new water voxel by code seemed weird, please simplify

rob 10 år siden opdateret 10 år siden 3
It seems weird we need to generate an LVMetadata item then pass that into a method just to create a new water voxel. make this simpler?
Under vurdering
Changed to use the VoxelType enum, this is probably temporary until a better solution is found.

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