+1
Gestartet

The process for creating a new water voxel by code seemed weird, please simplify

rob vor 10 Jahren aktualisiert vor 10 Jahren 3
It seems weird we need to generate an LVMetadata item then pass that into a method just to create a new water voxel. make this simpler?
Wird überprüft
Changed to use the VoxelType enum, this is probably temporary until a better solution is found.