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The process for creating a new water voxel by code seemed weird, please simplify
It seems weird we need to generate an LVMetadata item then pass that into a method just to create a new water voxel. make this simpler?
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На рассмотрении
rob 10 лет назад
Changed to use the VoxelType enum, this is probably temporary until a better solution is found.
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Завершен
rob 10 лет назад
0
Начат
rob 10 лет назад
Сервис поддержки клиентов работает на платформе UserEcho