+1
Started

The process for creating a new water voxel by code seemed weird, please simplify

rob 10 jaar geleden bijgewerkt 10 jaar geleden 3
It seems weird we need to generate an LVMetadata item then pass that into a method just to create a new water voxel. make this simpler?
Under review
Changed to use the VoxelType enum, this is probably temporary until a better solution is found.