
+1
Commencé
The process for creating a new water voxel by code seemed weird, please simplify
It seems weird we need to generate an LVMetadata item then pass that into a method just to create a new water voxel. make this simpler?

0
À l'étude
rob il y a 11 ans
Changed to use the VoxelType enum, this is probably temporary until a better solution is found.

0
Terminé
rob il y a 11 ans

0
Commencé
rob il y a 11 ans
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